Shieldfaust was once a necropolis, a collection of tombs where the dwarflords interred their people. As the dwarves' wealth grew, their burial chambers changed from simple stone sepulchers to lavish treasure vaults filled with the material wealth garnered over a lifetime.
Shieldfaust transformed from a graveyard into a storehouse for treasure, and thus it became a target. A thousand years ago, the Bloodspear bugbear tribe conquered the necropolis but gained little from it. The bugbears killed the priests and warriors tasked with guarding Shieldfaust and started to loot the place, but the dwarves' burial chambers yielded their treasures only grudgingly. The necropolis held street after street of unmarked tombs, some riddled with traps, many empty, and only a few containing great treasure. The bugbears suffered great losses to the defenses of Shieldfaust and, after butchering its guards and capturing a few of its treasures, they turned their attention to easier targets in other locations.
In time, the dwarves returned to Shieldfaust. Due to the fall of the Zafrini Empire, the citadels of the dwarves were broken, famine and plague grew thick across the land, and monsters and raiders prowled freely. In the face of such chaos, the dwarves made a fateful decision. Why waste fortifications on the dead? They had no use for it. Thus, Shieldfaust was transformed into a town of the living. It has since grown into the largest and richest settlement on the western side of the Dusk Vale.